local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1
L0_1 = {}
L0_1.group_id = 133002044
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 44001
L2_1.gadget_id = 70950099
L3_1 = {}
L3_1.x = 986.625
L3_1.y = 341.0
L3_1.z = -607.04
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 30
L2_1.persistent = true
L2_1.fishing_id = 1007
L3_1 = {}
L4_1 = 300035
L3_1[1] = L4_1
L2_1.fishing_areas = L3_1
L2_1.area_id = 10
L3_1 = {}
L3_1.config_id = 44002
L3_1.gadget_id = 70310017
L4_1 = {}
L4_1.x = 998.801
L4_1.y = 341.55
L4_1.z = -607.888
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 358.586
L4_1.y = 357.997
L4_1.z = 10.671
L3_1.rot = L4_1
L3_1.level = 30
L4_1 = GadgetState
L4_1 = L4_1.GearStart
L3_1.state = L4_1
L3_1.area_id = 10
L1_1[1] = L2_1
L1_1[2] = L3_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 44001
L5_1 = 44002
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
